For my Intro to Game Theory class, we have been participating in a semester-long simulation of being a faculty member of some universities’ math department. Part of the simulation required us to present projects weekly, or biweekly, in “conferences.” We also had to write a paper pertaining to the subject matter covered in the course. Our professor gave us a list of suggested games and problems from our course book(and a few other sources) that we could cover, though did not limit us to just the problems on his list. As a result, I went looking for what I thought to be a unique application of Game Theory.
The idea I arrived was to modify the “Chinese Room” thought experiment so that it could be treated as a game. It occurred to me while considering other ideas for my Undergrad. Capstone Project.
As far as the paper is concerned, though, this particular topic is appealing to me due its blend of Mathematics, Philosophy, and Computer Science. It’s fun when I can blend different subjects or branches of Mathematics together… it spices things up.
- Rough Draft:
An Elementary Evaluation of a Modified form of the Chinese Room Thought Experiment
(Note: I hope to return to this project to expand on it, to make it mathematically interesting and perhaps publish it)
- A Brief Presentation of a Special Case of the Modified Chinese Room: